


Bringing the Game’s Aesthetic to Life
Focusing on the visual identity of the game, I designed its user interface in Photoshop, creating a cohesive experience that complements the game’s overall aesthetic.
From layout and visual hierarchy to typography and decorative elements, each component was designed to feel like a natural extension of the game world.



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Alongside visual design, I have experience implementing and adapting user interfaces within Unity, as well as designing UI layouts and prototypes in Figma.
While my programming knowledge is limited, I have a basic understanding of HTML and CSS, which allows me to understand the structure behind digital interfaces and collaborate more effectively when bringing designs into interactive environments.
My approach combines visual design, usability, and technical awareness, allowing me to create interfaces that are not only visually cohesive, but also designed with implementation in mind.




